For a while I've been kicking around the idea of letting players remotely deploy bases. This is the only thing in the game that requires players to move. In rural parts of the world, there are some people who wouldn't visit 20 zones in several months. This would have been me as a kid growing up in Iowa, before I left for college.
- Should there be a cost to deploying remotely, based on distance?
- Should there be a delay before it is created while the base "travels" to the location?
- Should there be a limit to how far away, or only limited by a distance cost?
- Should you be able to remotely deploy an HQ?
- Can you move a base and incur only the distance cost based on start and end, or do you need to destroy and redeploy from current location?
- Any other interesting issues with this type of feature?